Capcom announced that the Street Fighter 30th Anniversary Collection available on PC, PlayStation 4, Switch and Xbox One. The collection includes twelve chapters of the series. Below is the complete list:
- Street Fighter
- Street Fighter II
- Street Fighter II: Champion Edition
- Street Fighter II: Hyper Fighting – Online mode
- Super Street Fighter II
- Super Street Fighter II: Turbo – Online mode
- Street Fighter Alpha
- Street Fighter Alpha 2
- Street Fighter Alpha 3 – Online mode
- Street Fighter III
- Street Fighter III: 2nd Impact
- Street Fighter III: 3rd Strike – Online mode
The four games that will include the ability to play online will recreate the classic arcade experience, allowing real-time challenges while playing Arcade Mode. Once the meeting is over, you will be immediately brought back. You can adjust the frequency of these challenges or decide to turn them off completely.
The Online mode also uses the rollback technology that ensures a low-latency match, with the ability to make adjustments via a special game menu. Players can immerse themselves in the ” Interactive Timeline “, in the ” Museum ” and in the ” Music Player ” to consult a rich collection of materials referring to the saga. By booking Street Fighter 30th Anniversary Collection on Steam, PlayStation 4 and Xbox One you will have access to a free copy of Ultra Street Fighter IV.
Street Fighter IV was launched for the first time in North America in 2009, a decade after Street Fighter III: 3rd Strike. In 2010, with Super Street Fighter IV, the first major update of the game was released, with new modes and characters, including the popular Juri. In 2014 Ultra Street Fighter IV was released, and it was the last major update that included all the previous modes, the balances and also introduced five new characters.
The Nintendo Switch version of the Street Fighter 30th Anniversary Collection will feature an exclusive version of Super Street Fighter II: The Tournament Battle, a special edition of Super Street Fighter II that has networked four arcade cabinets and allowed eight players to compete. in a team tournament.
Using the local wireless network, four Nintendo Switch systems and eight controllers will be needed to start the tournament. In the event that no eight players are available, the CPU will take control of the remaining characters to make the competition possible. Once the game has started, the winner and the loser will be placed in their respective groups and will follow a short period of time in which the players will exchange places to face their next opponent in the group stage. This process will continue until a champion is crowned.
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